![]() tga located within the override folder, versus the unedited version in the game's archives(i.e. ![]() ![]() In the case of replacement, such as if a user edits a texture file that the game already uses, the game will use the. The main function of this folder is that any file placed within it, so long as it is a file type and file name that the game recognizes, the game will use. For KotOR, it is created during installation, but for TSL, it must be created by the user. ![]() The location of the Override folder in the TSL directory.Ī folder that exists within the game's directory. ![]()
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